Post by Noelle Tidmore on Nov 11, 2015 6:43:54 GMT -5
Name: Noelle Mallory Tidmore
Gender: Female
Age: 14
Appearance: Standing at about 4'10, and weighing just a little over 100 pounds, Noelle's most distinguishing feature is her tiny and petite stature, her body outlined by her equally small curves. She may not be very strong physically, but she's capable of using her legs to escape danger, something she's needed to do a lot in her admittedly short adventure.
Her long, red hair extends all the way down to her knees, almost as long as she is short. Her big deep blue eyes highlight her small face, outlined by her equally small mouth, fixed in a melancholy smile. Noelle's big blue eyes encompass part of her small face and tend to stare deeply into the souls[citation needed] of whomever she's talking to. It actually feels pretty creepy to be stared at by her, although otherwise, the big, adorable pools of azure are quite captivating.
Finally, Noelle's usual outfit consists of a white and red blouse with a small white shirt underneath and her dark crimson skirt is adorned by an adorable ribbon. Her slender legs are mostly covered by long, white stockings, and her feet are protected by a deep-red edition of the Running Shoes. She also wears a small belt which holds her Poke Balls and miscellaneous small items. It was a present from her brother, so she wears it proudly. Unless there’s a strict dress code, otherwise, this last paragraph is essentially empty and void.
Home Region: Johto
Team Wanted: I dunno. Put me in the one with the least people, or with the lowest performance rating. Underdogs ftw.
Personality: Bookworm:
While not a complete introvert, Noelle always enjoys the company of books and pencils more than human interaction. Additionally, she absolutely loves learning new things. The more trivial, the better!
Calm and Collected:
Gender: Female
Age: 14
Appearance: Standing at about 4'10, and weighing just a little over 100 pounds, Noelle's most distinguishing feature is her tiny and petite stature, her body outlined by her equally small curves. She may not be very strong physically, but she's capable of using her legs to escape danger, something she's needed to do a lot in her admittedly short adventure.
Her long, red hair extends all the way down to her knees, almost as long as she is short. Her big deep blue eyes highlight her small face, outlined by her equally small mouth, fixed in a melancholy smile. Noelle's big blue eyes encompass part of her small face and tend to stare deeply into the souls[citation needed] of whomever she's talking to. It actually feels pretty creepy to be stared at by her, although otherwise, the big, adorable pools of azure are quite captivating.
Finally, Noelle's usual outfit consists of a white and red blouse with a small white shirt underneath and her dark crimson skirt is adorned by an adorable ribbon. Her slender legs are mostly covered by long, white stockings, and her feet are protected by a deep-red edition of the Running Shoes. She also wears a small belt which holds her Poke Balls and miscellaneous small items. It was a present from her brother, so she wears it proudly. Unless there’s a strict dress code, otherwise, this last paragraph is essentially empty and void.
Home Region: Johto
Team Wanted: I dunno. Put me in the one with the least people, or with the lowest performance rating. Underdogs ftw.
Personality: Bookworm:
While not a complete introvert, Noelle always enjoys the company of books and pencils more than human interaction. Additionally, she absolutely loves learning new things. The more trivial, the better!
Calm and Collected:
Noelle is very hard to stress out. While she won’t always adapt perfectly to a crisis, she is generally able to maintain her composure well. The only exception to this are bears. She will absolutely lose her shit and lose any sense of composure around bear-like Pokemon.
Christopher Columbus-like Sense of Direction:
When Christopher Columbus discovered America, he was originally aiming for India. Likewise, Noelle is just not very good at this whole geography deal. Maps may very well be intricate pieces of modern art for her, which she will equally not understand.
Natural Cook:
Given the proper ingredients (and sometimes even through makeshift means), Noelle can satisfy even the pickiest set of taste buds. It’s very rare to see someone dislike Noelle’s cooking.
Logical:
For Noelle, every problem has a solution, and she'll be damned if she'll let any of those pesky things like emotions get in her way. A fan of over-analyzing even the simplest things, it's not unusual for her to ruin the simplest things in life with cold logic. Although, because Noelle tends to favor logic over emotions, she will usually put the situation in emphasis as opposed to the human element of it, and she’ll usually try to be the one who gives bad news as swiftly and bluntly as possible, despite it hurting someone’s feelings.
Pyromaniac:
Noelle seems to have a bit of fascination with fire. Fire Pokemon, Fire Moves, even fire-fire. Her… *ahem* ‘intrigue’ towards fire even seems intense to the point where a psychologist should check her out. Oh well, it's probably nothing. It's just a world where fire-breathing creatures roam around, anyway. Hey, where’d my lighter go? What smells like burning hair?
History: Noelle’s parents had always despised the notion of becoming a Pokemon Trainer. To them, it was impractical, vagrant, and barbaric, a primitive lifestyle that only served to get irresponsible parents a break after ten years of parenting. It didn’t help that their only son, a young, 10-year old boy named Matthew absolutely rejected this idea, and showed large amounts of interest in the creatures living amongst him. Despite their best efforts to keep him from becoming a Pokemon Trainer, he simply ran away from home to pursue his dream for both the love of Pokemon, and spite to his parents. Having learned from their experiences with Matt, Mr. and Mrs. Tidmore decided they would not go through the same experiences with the younger child, a then 4-year old Noelle.
Noelle was raised to be much more sheltered than Matthew. Her parents became much more strict towards her access to the outside world, limiting access to where she was allowed to go, how long she could stay out, and who she hung out with. Her parents tried to raise her with the same mentality they tried with Matt: “Pokemon are not friends. Pokemon are just our helpers. Pokemon are just tools; lower than us.”
Naturally, Noelle was not quite as receptive of this doctrine, because she has a full working soul and everything. Nevertheless, her parents refused to budge. The punishments grew increasingly harsher, up to the point where Noelle was simply not allowed outside any more. She became a prisoner in her own home. With metal bars covering each window, and a home security system sensitive to even a Rattata’s squeak, it felt like a prison anyway.
For Noelle, this had to stop. She had been confined since her fourth birthday, and she was not going to take it anymore. Noelle snuck around her house, watching as her parents inputted the code to the security system. Paying close attention to their fingers, she memorized the code (a very original 1-2-3-4), and returned back to her room. Once night fell, she’d be ready to escape.
Having packed some essential items she “borrowed” from home, and some money she “borrowed” from her mother’s purse, alongside a small switchblade knife she “borrowed” from her father’s closet (because running around in a skirt is dangerous) Noelle crept around her house, feeling like a ninja. Escaping her house proved to be remarkably easy, and Noelle kicked herself for not thinking of the idea earlier. Either way, she was now free to embark on her journey.
But to where, really? Noelle had no idea where to go. She had been vaguely taught geography during her lame home-schooling sessions, and all she really knew was that going outside was the devil. Route 38 was the devil, Route 37 was the devil, and even Route 42, with all that water, was the devil. Deciding to begin her journey at the start, she thought it was best to head to Violet City (the devil), perhaps to learn something at the Pokemon Academy. Instead, her abysmal sense of direction made her stumble around Route 38 for most of the following day, and before she knew it, she was standing right by Olivine City’s Lighthouse, watching the sun set along the coastline.
Instead of backtracking, or giving up, an uncharacteristically impulsive thought went through Noelle’s head.
“What if I just leave Johto?”
It was completely viable: all she had to do was catch the last boat out of Olivine, wherever it may go. Her parents might be searching for her, so maybe it would’ve been best if she really, really left home. The way she saw it, she had until sunrise before her parents woke up and figured out she was gone.
Most of the ships had already departed the docks, save for one. Its captain, an old sailor, was simply hanging around the docks with his Poliwhirl, attempting to light his pipe, a futile exercise as the winds blew a bit harder. To Noelle, this old sailor was her ticket out of the region, and onto her new adventure. Noelle took out a small lighter from her pocket and helped the old sailor out.
The inquisitive sailor asked Noelle where she was headed, to which the wheels in Noelle’s head turned. Wondering if she could salvage her earlier idea of going to a Pokemon Academy, but still leaving Johto, she took out an old, wrinkled school pamphlet that Matt had hidden in his old room.
“I need to go here, like, yesterday.”
The sailor laughed heartily at Noelle’s haste, understanding just what it’s like to leave for new frontiers. Guiding the girl to his boat, the two set sail. Noelle watched as the sun slowly began to rise over the horizon, as Olivine City became smaller, and smaller, eventually swallowed by the edge.
Sighing dreamily, Noelle held her hand to her chest, feeling her heart thump quickly with excitement. This was it. It was about time to start anew.
Secret Word: code, like the ones I used to make before I got actual toys.
Christopher Columbus-like Sense of Direction:
When Christopher Columbus discovered America, he was originally aiming for India. Likewise, Noelle is just not very good at this whole geography deal. Maps may very well be intricate pieces of modern art for her, which she will equally not understand.
Natural Cook:
Given the proper ingredients (and sometimes even through makeshift means), Noelle can satisfy even the pickiest set of taste buds. It’s very rare to see someone dislike Noelle’s cooking.
Logical:
For Noelle, every problem has a solution, and she'll be damned if she'll let any of those pesky things like emotions get in her way. A fan of over-analyzing even the simplest things, it's not unusual for her to ruin the simplest things in life with cold logic. Although, because Noelle tends to favor logic over emotions, she will usually put the situation in emphasis as opposed to the human element of it, and she’ll usually try to be the one who gives bad news as swiftly and bluntly as possible, despite it hurting someone’s feelings.
Pyromaniac:
Noelle seems to have a bit of fascination with fire. Fire Pokemon, Fire Moves, even fire-fire. Her… *ahem* ‘intrigue’ towards fire even seems intense to the point where a psychologist should check her out. Oh well, it's probably nothing. It's just a world where fire-breathing creatures roam around, anyway. Hey, where’d my lighter go? What smells like burning hair?
History: Noelle’s parents had always despised the notion of becoming a Pokemon Trainer. To them, it was impractical, vagrant, and barbaric, a primitive lifestyle that only served to get irresponsible parents a break after ten years of parenting. It didn’t help that their only son, a young, 10-year old boy named Matthew absolutely rejected this idea, and showed large amounts of interest in the creatures living amongst him. Despite their best efforts to keep him from becoming a Pokemon Trainer, he simply ran away from home to pursue his dream for both the love of Pokemon, and spite to his parents. Having learned from their experiences with Matt, Mr. and Mrs. Tidmore decided they would not go through the same experiences with the younger child, a then 4-year old Noelle.
Noelle was raised to be much more sheltered than Matthew. Her parents became much more strict towards her access to the outside world, limiting access to where she was allowed to go, how long she could stay out, and who she hung out with. Her parents tried to raise her with the same mentality they tried with Matt: “Pokemon are not friends. Pokemon are just our helpers. Pokemon are just tools; lower than us.”
Naturally, Noelle was not quite as receptive of this doctrine, because she has a full working soul and everything. Nevertheless, her parents refused to budge. The punishments grew increasingly harsher, up to the point where Noelle was simply not allowed outside any more. She became a prisoner in her own home. With metal bars covering each window, and a home security system sensitive to even a Rattata’s squeak, it felt like a prison anyway.
For Noelle, this had to stop. She had been confined since her fourth birthday, and she was not going to take it anymore. Noelle snuck around her house, watching as her parents inputted the code to the security system. Paying close attention to their fingers, she memorized the code (a very original 1-2-3-4), and returned back to her room. Once night fell, she’d be ready to escape.
Having packed some essential items she “borrowed” from home, and some money she “borrowed” from her mother’s purse, alongside a small switchblade knife she “borrowed” from her father’s closet (because running around in a skirt is dangerous) Noelle crept around her house, feeling like a ninja. Escaping her house proved to be remarkably easy, and Noelle kicked herself for not thinking of the idea earlier. Either way, she was now free to embark on her journey.
But to where, really? Noelle had no idea where to go. She had been vaguely taught geography during her lame home-schooling sessions, and all she really knew was that going outside was the devil. Route 38 was the devil, Route 37 was the devil, and even Route 42, with all that water, was the devil. Deciding to begin her journey at the start, she thought it was best to head to Violet City (the devil), perhaps to learn something at the Pokemon Academy. Instead, her abysmal sense of direction made her stumble around Route 38 for most of the following day, and before she knew it, she was standing right by Olivine City’s Lighthouse, watching the sun set along the coastline.
Instead of backtracking, or giving up, an uncharacteristically impulsive thought went through Noelle’s head.
“What if I just leave Johto?”
It was completely viable: all she had to do was catch the last boat out of Olivine, wherever it may go. Her parents might be searching for her, so maybe it would’ve been best if she really, really left home. The way she saw it, she had until sunrise before her parents woke up and figured out she was gone.
Most of the ships had already departed the docks, save for one. Its captain, an old sailor, was simply hanging around the docks with his Poliwhirl, attempting to light his pipe, a futile exercise as the winds blew a bit harder. To Noelle, this old sailor was her ticket out of the region, and onto her new adventure. Noelle took out a small lighter from her pocket and helped the old sailor out.
The inquisitive sailor asked Noelle where she was headed, to which the wheels in Noelle’s head turned. Wondering if she could salvage her earlier idea of going to a Pokemon Academy, but still leaving Johto, she took out an old, wrinkled school pamphlet that Matt had hidden in his old room.
“I need to go here, like, yesterday.”
The sailor laughed heartily at Noelle’s haste, understanding just what it’s like to leave for new frontiers. Guiding the girl to his boat, the two set sail. Noelle watched as the sun slowly began to rise over the horizon, as Olivine City became smaller, and smaller, eventually swallowed by the edge.
Sighing dreamily, Noelle held her hand to her chest, feeling her heart thump quickly with excitement. This was it. It was about time to start anew.
Secret Word: code, like the ones I used to make before I got actual toys.